3D Game Development with LWJGL 3 (Antonio Hernandez Bejarano)

0.0 (0)
3D Game Development with LWJGL 3 (Antonio Hernandez Bejarano)

The fundamental ideas needed to create a 3D game utilizing the LWJGL 3 library are covered in this book.

A Java library called LWJGL gives users access to native APIs needed to create programs for graphics (OpenGL), audio (OpenAL), and parallel computing (OpenCL). His package uses Java and takes advantage of native OpenGL applications' excellent performance.

The primary objective was to become familiar with the methods needed to create a 3D game using OpenGL. The necessary information was available on the internet, but it was not well arranged, often difficult to access, and sometimes even inaccurate or misleading.

Similar Programming & Computer Books

Java Security (Scott Oaks)
Java Security by Scott Oakes is exceptional in both its technical breadth and readability. It offers a thorough introduction of the Java security architecture and security classes, as well...
A Java GUI Programmer's Primer (Fintan Culwin, et al)
The design and creation of Java artifacts with a graphical user interface are introduced in A Java GUI Programmer's Primer.  
Swing: A Quick Tutorial for AWT Programmers (Marty Hall)
This free programming book offers brand-new Swing programmers a fully integrated learning bundle using the practical methodology. It provides the right amount of theoretical and practical coding. ...
Java Look and Feel Design Guidelines: Advanced Topics (Sun Microsystems Inc.)
gives programmers the specifications for using the Java Foundation Classes to create user interfaces (JFC). emphasizes the appearance and feel of native Java (called Metal). establishes the visual design...
Java Look and Feel Design Guidelines, 2nd Edition (Sun Microsystems Inc.)
Anyone involved in the process of developing cross-platform Java applications and applets should read Java Look and Feel Design Guidelines.  
Java Swing Tutorial (Jan Bodnar)
Sun Microsystems officially launched the Java GUI toolkit known as Swing. Java is used to develop graphical user interfaces. This is a guide to Java Swing. Beginner and advanced...
O'Reilly® Java AWT Reference (John Zukowski)
The Abstract Window Toolkit (AWT), a sizable collection of classes for creating graphical user interfaces in Java, is completely referenced in the Java AWT Reference. You can make windows,...
Manning® Java Swing, Second Edition (Matthew Robinson)
The successful strategy used in the first edition of Swing is continued in this book, which pushes the limits of the Java Swing library's versatility and power. ...
The JFC Swing Tutorial: A Guide to Constructing GUIs (Kathy Walrath, et al)
The JFC Swing Tutorial has been completely updated and redesigned to reflect the most recent changes to the Java 2 platform and JFC Swing API. Working closely with the...
Learning JavaFX (Stack Overflow Contributors)
With the help of this free programming book, you may access the cutting-edge JavaFX software platform, which enables you to develop and deliver sophisticated Internet applications that can work...

Others Programming Books by GitBook

Swift Algorithms and Data Structures (Wayne Bishop)
This book, which was written for both students and professionals, combines computer science, modern code, and pictures to help you succeed in technical interviews and create your next app....
React In-depth (DevelopmentARC)
The purpose of this book is to share our research, describe our approach, and attempt to compile all of our experiences into one living book.
React Enlightenment (Cody Lindley)
A JavaScript library called React.js can be used to create user interfaces. React allows users to build reusable components that display data as it evolves over time. ...
Problem Solving for Coding Interviews (Karthik Naidu)
Coding is just the process of translating the idea behind your solution into a computer language that will carry it out. This book contains the problem-solving notes...
Building Web Apps with Go (Jeremy Saenz)
Go is a high-performance language that increases developer productivity, therefore this book gives you the knowledge and skills you need to effectively construct reliable and productive web apps by...
Python 3 Basics Tutorial (Kristian Rother)
Python is a well-liked high-level programming language that is quite effective. Both small businesses and independent developers utilize it a lot.
Android Developer Fundamentals Course: Practical Workbook (Google Developer Training Team)
You can use this book to get ready for the Associate Android Developer Certification exam. Beginning with Hello World and progressing to apps that make use of content providers...
Practical Guide to Bare Metal C++ (Alex Robenko)
This book is a very useful manual for C++ real-time embedded microcontroller system development. It explains the applications for bare-metal systems, the features that set them apart from more...
TypeScript Deep Dive (Basarat Ali Syed)
A superset of JavaScript, TypeScript is explored in this book. You will learn what TypeScript is and how to use it in the first section of the book. Additionally,...

User reviews

There are no user reviews for this listing.
Rate this Book