Anyone with a rudimentary understanding of coordinate geometry can benefit from this hands-on introduction to the methods required to create beautiful mathematical graphics.
Bill Casselman combines an examination of the specifications for effective mathematical visualizations with a fully self-contained, step-by-step introduction to the graphics programming language PostScript.
The numerous small, straightforward graphics assignments can also be used in geometry, graphics, or general mathematics courses. You can download the code for many of the illustrations from the book's website at www.math.ubc.ca/cass/graphics/manual. For assistance in producing technical illustrations, mathematicians, scientists, engineers, and even graphic designers don't need to look any further.