The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics (et, al)

 
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The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics is the key to unlocking the power of a new generation of programmable graphics hardware. This book is the definitive introduction to Cg and will be essential for anyone programming high-quality real-time graphics. The Cg Tutorial will teach you to use Cg to create effects never before available for real-time applications.

The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics is the key to unlocking the power of a new generation of programmable graphics hardware. This book is the definitive introduction to Cg and will be essential for anyone programming high-quality real-time graphics. The Cg Tutorial will teach you to use Cg to create effects never before available for real-time applications."

The Cg Tutorial explains how to implement both basic and advanced techniques for today's programmable GPU architectures.

Major topics covered include:

  • 3D transformations
  • Per-vertex and per-pixel lighting
  • Skinning and key-frame interpolation
  • Environment mapping
  • Bump mapping
  • Fog
  • Performance optimization
  • Projective texturing
  • Cartoon shading
  • Compositing

Ebook Details

About the Authors
  • Randima (Randy) Fernando is the Manager of Developer Education at NVIDIA.
  • Mark J. Kilgard is a Senior Software Engineer at NVIDIA.
Published
Published Date / Year
(March 8, 2003)
Hardcover
384 pages
eBook Format
HTML
ISBN-10
0321194969
ISBN-13
978-0321194961

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