One of the original books that are taken seriously on video games is this book. It discusses issues including what a game is, why people play games, and how to create one.
The author includes numerous instances from his personal experience as he delves into great length about the game design process.
The fundamental abilities that underlie the design and construction of a game are the focus of this book. Designers and developers lack the knowledge to use the technologies and approaches employed in business today without these talents.
Published in 1984, it is regarded as the first classic book on computer game design.