Spatial Augmented Reality: Merging Real and Virtual Worlds (Oliver Bimber, et al)

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Spatial Augmented Reality: Merging Real and Virtual Worlds (Oliver Bimber, et al)

Similar to virtual reality, augmented reality is growing in popularity across a variety of new application fields, including museums, edutainment, home entertainment, research, industry, and the arts.

New methods have expanded the capabilities of augmented reality beyond the usual eyewear or handheld displays.

The authors of this book discuss spatial augmented reality methods for embedding artificial additions into the real world or a live video of the real world. These methods make use of optical components, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques.

Special Features: - Detailed mathematical equations - Comprehensive overview - Code snippets - Steps for implementation - Various Spatial AR presentation examples A preliminary collection of Errata has been assembled by the authors. This website will be updated as required.

Ebook Details

About the Authors
  • At the Bauhaus University in Weimar, Germany, Oliver Bimber teaches augmented reality courses as an assistant professor. The Technical University of Darmstadt in Germany is where he earned his Ph.D. in engineering.
  • At the University of North Carolina at Chapel Hill, where he created a framework for projector-based displays, Ramesh Raskar received his Ph.D. Numerous honors have been bestowed upon him, most recently the 2004 Mitsubishi Electric Valuable Invention Award.
Published Date / Year
(July 31, 2005); eBook (3rd Edtion, 2007)
392 pages
eBook Format
PDF (300 pages, 13.6 MB)

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