Almost every outstanding game is based on the basis of artificial intelligence (AI). If realism and unpredictable gameplay are what you're wanting, smart AI can assist in creating an engaging and thrilling gaming experience.
This book is intended for game developers who have a basic understanding of game production methods and some familiarity with C# or C++ programming fundamentals.
It begins with some fundamental AI examples for various game genres before getting right to establishing the chances and options for the AI character to move. You'll then discover how AI characters ought to act in the environment that has been developed.
You'll then investigate how to work with animations. To locate short and realistic-looking game pathways, you'll also plan and design pruning procedures, as well as develop Theta algorithms. You'll then discover how the AI ought to operate in scenes with a large number of characters.
What You Will Learn:
- Move beyond using libraries to create smart game AI, and create your own AI projects from scratch
- Implement the latest algorithms for AI development and in-game interaction
- Customize your existing game AI and make it better and more efficient to improve your overall game performance