This essential book by Brian Greenstone, the programmer behind popular Mac apps including Nanosaur, Bugdom, Cro-Mag Rally, Enigmo, and Otto Matic, divulges his Mac programming techniques.
The HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and other Mac OS technologies are only a few of the details that are covered in the book. Additionally, readers will discover networking, stereo 3D rendering, AltiVec optimizations, writing a Maya plug-in, and even how to copy-protect their games.
There is a whole chapter devoted to marketing and sales tactics for game makers that are considering self-publishing their titles. Never before has one book contained so much essential knowledge on Mac game programming.