Object Oriented Programming with ANSI-C (Axel-Tobias Schreiner)

 
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Object Oriented Programming with ANSI-C (Axel-Tobias Schreiner)

Neither the Old Way nor object-oriented programming will be exalted in this book. It will merely make use of ANSI-C to learn how object-oriented programming is carried out, what its methods are, why they aid in the resolution of larger issues, and how generality is used to program more quickly and catch errors.

Along the way, we come across all the jargon—classes, inheritance, instances, linkage, methods, objects, polymorphisms, and more—but we remove it from the world of magic and examine how it relates to what we have already known and done.

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