Java Game Programming Tutorials (Fabian Birzele, et al)

 
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Java Game Programming Tutorials (Fabian Birzele, et al)

You will learn the foundations of utilizing the Java programming language to create a game that is very illustrative in this course.

In this book, you'll learn how to construct Java gaming apps rapidly and effectively using resources from the open-source community. You'll discover how to use bit-wise and vector graphics, make sprites and sprite animations, manage events, handle inputs, build multimedia files, insert audio files, and more.

You'll have a nice Java-based 2D game application template after reading and following this tutorial, which you may use for your own game-making endeavors or just for fun.

This book is intended for game creators who have a limited background in either Java or game development or both.

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