Free Computer Graphics and Digital Images Books & Tutorials. Read online or download these free Computer Graphics and Digital Images eBooks, lecture notes & tutorials.
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Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions (Antonio Jose Planells de la Maza)
 
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Modern video games reimagine traditional fictional settings as ludofictional worlds, which are full of characters and emotions and highly responsive to player input. In this free programming book, we offer a model that is geared at the analysis of...
Introduction to Programming for Medical Image Analysis with Visualization Toolkit (Xenophon Papademetris, et al)
 
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In the fall of 2006, I taught the graduate seminar "Programming for Medical Image Analysis" (ENAS 920a) at Yale University's Department of Biomedical Engineering. This free programming book is an edited collection of the handouts I created for the...
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering (Gabriel Gambetta)
 
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Books on computer graphics programming are frequently math-intensive and frightening to beginners. but not this one. This book adopts a more straightforward strategy by minimizing the use of math and concentrating on just one component of computer graphics: 3D...
3D Game Shaders For Beginners (David Lettier)
 
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Are you interested in enhancing your 3D game with textures, lighting, shadows, normal maps, luminous objects, ambient occlusion, reflections, and more? Great! Here is a selection of shading methods that will enhance the graphics in your game. ...
Lectures on Symplectic Geometry (Ana Cannas da Silva)
 
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These notes are intended to give graduate students who have some background in differential geometry, de Rham theory, and classical Lie groups a quick introduction to symplectic geometry.
Theory of Seismic Imaging (John A. Scales)
 
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Currently, seismic imaging techniques are used to create images of the Earth's subsurface properties at a variety of length scales, from long-period images of the entire planet to high-resolution, near-surface environmental studies for oil and gas exploration. ...
JPEG - Idea and Practice (WikiBooks)
 
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The Joint Photographic Experts Group (JPEG) developed the JPEG, which is the first global standard for color still image data compression. To encode or decode continuous-tone still images, it comprises 20 expressly stated operations.
Developing Graphics Frameworks with Python and OpenGL (Lee Stemkoski, et al.)
 
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This book demonstrates how to write code that renders full three-dimensional scenes. It explains both the practical programming techniques and the theoretical building blocks needed to build your own animated and interactive computer-generated worlds.
Simulating Humans: Computer Graphics Animation and Control (N. I. Badler, et al)
 
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High-performance computer graphics have been used in an exciting and growing number of new fields over the past ten years. The incorporation of real-time interactive manipulation and presentation for human figures has been among the most significant advancements. ...
WebGL Insights (Patrick Cozzi)
 
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The use of WebGL is expanding as a result of its widespread availability, deployment without plugins, and simplicity of development. There is an increasing need for professional WebGL developers since they enable businesses to create and implement effective and...
82 results - showing 1 - 10
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